
Monsters · Level 20
Worm
- Level
- 20
- HP
- 300
- Damage
- 75–80
- Defense
- 25
- Attack rate
- 100
- Defense rate
- 25
- Attack range
- 1
- View range
- 4
- Respawns every
- 5 s
- Experience
- 45,000–67,500
- Resistances
- 0 / 2 / 0 / 0
Where it spawns
| Map | Amount | |
|---|---|---|
| Devias | 13 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Golden Budge Dragon 15
- Worm 20
- Ice Monster 22
- Hommerd 24
- Assassin 26
- Yeti 30
- Elite Yeti 36
- Ice Queen 52
- Bali 52
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 15.6 % chance of an item (drop 25 ÷ ItemRate 160); otherwise zen. The item comes from this list:
Jewels and specials (4)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.18 % 1 in 565 | |
| +1 | 0.18 % 1 in 565 | |
| +2 | 0.18 % 1 in 565 | |
| +0 | 0.097 % 1 in 1,031 |
Gear and weapons (48)
| Item | + | Chance per kill |
|---|---|---|
| +2 | 0.63 % 1 in 159 | |
| +0 | 0.63 % 1 in 159 | |
| +1 | 0.51 % 1 in 194 | |
| +2 | 0.51 % 1 in 194 | |
| +0 | 0.51 % 1 in 194 | |
| +4 | 0.47 % 1 in 212 | |
| +0 | 0.47 % 1 in 212 | |
| +4 | 0.44 % 1 in 230 | |
| +2 | 0.44 % 1 in 230 | |
| +3 | 0.35 % 1 in 283 | |
| +2 | 0.35 % 1 in 283 | |
| +4 | 0.35 % 1 in 283 | |
| +1 | 0.35 % 1 in 283 | |
| +0 | 0.35 % 1 in 283 | |
| +4 | 0.3 % 1 in 336 | |
| +1 | 0.3 % 1 in 336 | |
| +2 | 0.3 % 1 in 336 | |
| +0 | 0.3 % 1 in 336 | |
| +4 | 0.28 % 1 in 353 | |
| +3 | 0.28 % 1 in 353 | |
| +1 | 0.28 % 1 in 353 | |
| +2 | 0.28 % 1 in 353 | |
| +0 | 0.28 % 1 in 353 | |
| +1 | 0.2 % 1 in 495 | |
| +5 | 0.2 % 1 in 495 | |
| +0 | 0.2 % 1 in 495 | |
| +4 | 0.2 % 1 in 495 | |
| +4 | 0.2 % 1 in 495 | |
| +1 | 0.2 % 1 in 495 | |
| +0 | 0.2 % 1 in 495 | |
| +3 | 0.2 % 1 in 495 | |
| +3 | 0.2 % 1 in 495 | |
| +3 | 0.2 % 1 in 495 | |
| +0 | 0.2 % 1 in 495 | |
| +1 | 0.2 % 1 in 495 | |
| +4 | 0.2 % 1 in 495 | |
| +0 | 0.2 % 1 in 495 | |
| +4 | 0.2 % 1 in 495 | |
| +4 | 0.2 % 1 in 495 | |
| +0 | 0.2 % 1 in 495 | |
| +2 | 0.2 % 1 in 495 | |
| +2 | 0.2 % 1 in 495 | |
| +2 | 0.2 % 1 in 495 | |
| +2 | 0.2 % 1 in 495 | |
| +1 | 0.2 % 1 in 495 | |
| +5 | 0.2 % 1 in 495 | |
| +5 | 0.2 % 1 in 495 | |
| +1 | 0.2 % 1 in 495 |
Orbs and scrolls (8)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.15 % 1 in 671 | |
| +0 | 0.15 % 1 in 671 | |
| +0 | 0.15 % 1 in 671 | |
| +0 | 0.15 % 1 in 671 | |
| +0 | 0.074 % 1 in 1,343 | |
| +0 | 0.074 % 1 in 1,343 | |
| +0 | 0.074 % 1 in 1,343 | |
| +0 | 0.074 % 1 in 1,343 |
Potions and misc (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.017 % 1 in 5,830 | |
| +0 | 0.017 % 1 in 5,830 | |
| +0 | 0.017 % 1 in 5,830 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.