Monsters · Level 19
Lord Centurion
- Level
- 19
- HP
- 250
- Damage
- 60–67
- Defense
- 20
- Attack rate
- 80
- Defense rate
- 18
- Attack range
- 2
- View range
- 5
- Respawns every
- 15 s
- Experience
- 41,700–62,550
- Resistances
- 9 / 9 / 9 / 9
Where it spawns
| Map | Amount | |
|---|---|---|
| Kalima 1 | 10 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Aegis 17
- Lord Centurion 19
- Bloody Soldier 21
- Death Angel 24
- Necron 28
- Death Centurion 33
- Schriker 40
- Shadow of Kundun 52
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 13.9 % chance of an item (drop 25 ÷ ItemRate 180); otherwise zen. The item comes from this list:
Jewels and specials (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.16 % 1 in 645 | |
| +2 | 0.16 % 1 in 645 | |
| +0 | 0.085 % 1 in 1,176 |
Gear and weapons (49)
| Item | + | Chance per kill |
|---|---|---|
| +5 | 0.55 % 1 in 181 | |
| +1 | 0.55 % 1 in 181 | |
| +0 | 0.55 % 1 in 181 | |
| +1 | 0.45 % 1 in 222 | |
| +2 | 0.45 % 1 in 222 | |
| +0 | 0.45 % 1 in 222 | |
| +4 | 0.41 % 1 in 242 | |
| +0 | 0.41 % 1 in 242 | |
| +4 | 0.38 % 1 in 262 | |
| +2 | 0.38 % 1 in 262 | |
| +3 | 0.31 % 1 in 323 | |
| +2 | 0.31 % 1 in 323 | |
| +4 | 0.31 % 1 in 323 | |
| +1 | 0.31 % 1 in 323 | |
| +0 | 0.31 % 1 in 323 | |
| +3 | 0.26 % 1 in 383 | |
| +1 | 0.26 % 1 in 383 | |
| +5 | 0.26 % 1 in 383 | |
| +2 | 0.26 % 1 in 383 | |
| +4 | 0.25 % 1 in 403 | |
| +3 | 0.25 % 1 in 403 | |
| +1 | 0.25 % 1 in 403 | |
| +2 | 0.25 % 1 in 403 | |
| +1 | 0.18 % 1 in 564 | |
| +4 | 0.18 % 1 in 564 | |
| +0 | 0.18 % 1 in 564 | |
| +4 | 0.18 % 1 in 564 | |
| +4 | 0.18 % 1 in 564 | |
| +1 | 0.18 % 1 in 564 | |
| +0 | 0.18 % 1 in 564 | |
| +3 | 0.18 % 1 in 564 | |
| +3 | 0.18 % 1 in 564 | |
| +3 | 0.18 % 1 in 564 | |
| +1 | 0.18 % 1 in 564 | |
| +3 | 0.18 % 1 in 564 | |
| +3 | 0.18 % 1 in 564 | |
| +3 | 0.18 % 1 in 564 | |
| +0 | 0.18 % 1 in 564 | |
| +2 | 0.18 % 1 in 564 | |
| +1 | 0.18 % 1 in 564 | |
| +5 | 0.18 % 1 in 564 | |
| +5 | 0.18 % 1 in 564 | |
| +1 | 0.18 % 1 in 564 | |
| +2 | 0.18 % 1 in 564 | |
| +5 | 0.18 % 1 in 564 | |
| +1 | 0.18 % 1 in 564 | |
| +4 | 0.18 % 1 in 564 | |
| +4 | 0.18 % 1 in 564 | |
| +1 | 0.18 % 1 in 564 |
Orbs and scrolls (7)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.13 % 1 in 766 | |
| +0 | 0.13 % 1 in 766 | |
| +0 | 0.13 % 1 in 766 | |
| +0 | 0.065 % 1 in 1,532 | |
| +0 | 0.065 % 1 in 1,532 | |
| +0 | 0.065 % 1 in 1,532 | |
| +0 | 0.065 % 1 in 1,532 |
Potions and misc (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.015 % 1 in 6,653 | |
| +0 | 0.015 % 1 in 6,653 | |
| +0 | 0.015 % 1 in 6,653 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.