
Monsters · Level 16
Agon
- Level
- 16
- HP
- 170
- Damage
- 51–57
- Defense
- 16
- Attack rate
- 74
- Defense rate
- 16
- Attack range
- 1
- View range
- 4
- Respawns every
- 5 s
- Experience
- 32,700–49,050
Where it spawns
| Map | Amount | |
|---|---|---|
| Noria | 55 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Goblin 3
- Chain Scorpion 5
- Elite Goblin 8
- Beetle Monster 10
- Hunter 13
- Forest Monster 15
- Golden Budge Dragon 15
- Agon 16
- Stone Golem 18
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 16.7 % chance of an item (drop 25 ÷ ItemRate 150); otherwise zen. The item comes from this list:
Jewels and specials (2)
| Item | + | Chance per kill |
|---|---|---|
| +1 | 0.19 % 1 in 521 | |
| +0 | 0.11 % 1 in 949 |
Gear and weapons (47)
| Item | + | Chance per kill |
|---|---|---|
| +5 | 0.68 % 1 in 146 | |
| +4 | 0.68 % 1 in 146 | |
| +0 | 0.68 % 1 in 146 | |
| +0 | 0.56 % 1 in 179 | |
| +1 | 0.56 % 1 in 179 | |
| +3 | 0.51 % 1 in 195 | |
| +3 | 0.47 % 1 in 212 | |
| +1 | 0.47 % 1 in 212 | |
| +4 | 0.38 % 1 in 260 | |
| +2 | 0.38 % 1 in 260 | |
| +1 | 0.38 % 1 in 260 | |
| +3 | 0.38 % 1 in 260 | |
| +0 | 0.38 % 1 in 260 | |
| +4 | 0.32 % 1 in 309 | |
| +2 | 0.32 % 1 in 309 | |
| +0 | 0.32 % 1 in 309 | |
| +4 | 0.32 % 1 in 309 | |
| +1 | 0.32 % 1 in 309 | |
| +3 | 0.31 % 1 in 325 | |
| +4 | 0.31 % 1 in 325 | |
| +2 | 0.31 % 1 in 325 | |
| +0 | 0.31 % 1 in 325 | |
| +1 | 0.31 % 1 in 325 | |
| +0 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +1 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +1 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 |
Orbs and scrolls (6)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.16 % 1 in 618 | |
| +0 | 0.16 % 1 in 618 | |
| +0 | 0.16 % 1 in 618 | |
| +0 | 0.081 % 1 in 1,237 | |
| +0 | 0.081 % 1 in 1,237 | |
| +0 | 0.081 % 1 in 1,237 |
Potions and misc (6)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.2 % 1 in 488 | |
| +0 | 0.2 % 1 in 488 | |
| +0 | 0.2 % 1 in 488 | |
| +0 | 0.019 % 1 in 5,371 | |
| +0 | 0.019 % 1 in 5,371 | |
| +0 | 0.019 % 1 in 5,371 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.