
Monsters · Level 26
Assassin
- Level
- 26
- HP
- 400
- Damage
- 95–100
- Defense
- 33
- Attack rate
- 130
- Defense rate
- 33
- Attack range
- 1
- View range
- 7
- Respawns every
- 5 s
- Experience
- 66,300–99,450
Where it spawns
| Map | Amount | |
|---|---|---|
| Devias | 15 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Golden Budge Dragon 15
- Worm 20
- Ice Monster 22
- Hommerd 24
- Assassin 26
- Yeti 30
- Elite Yeti 36
- Ice Queen 52
- Bali 52
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 13.9 % chance of an item (drop 25 ÷ ItemRate 180); otherwise zen. The item comes from this list:
Jewels and specials (8)
| Item | + | Chance per kill |
|---|---|---|
| +2 | 0.16 % 1 in 629 | |
| +3 | 0.16 % 1 in 629 | |
| +1 | 0.16 % 1 in 629 | |
| +4 | 0.16 % 1 in 629 | |
| +0 | 0.087 % 1 in 1,147 | |
| +0 | 0.015 % 1 in 6,489 | |
| +0 | 0.014 % 1 in 6,921 | |
| +0 | 0.014 % 1 in 6,921 |
Gear and weapons (43)
| Item | + | Chance per kill |
|---|---|---|
| +4 | 0.57 % 1 in 177 | |
| +2 | 0.57 % 1 in 177 | |
| +0 | 0.57 % 1 in 177 | |
| +1 | 0.46 % 1 in 216 | |
| +3 | 0.46 % 1 in 216 | |
| +4 | 0.46 % 1 in 216 | |
| +2 | 0.46 % 1 in 216 | |
| +2 | 0.42 % 1 in 236 | |
| +4 | 0.39 % 1 in 256 | |
| +1 | 0.39 % 1 in 256 | |
| +4 | 0.32 % 1 in 315 | |
| +1 | 0.32 % 1 in 315 | |
| +3 | 0.32 % 1 in 315 | |
| +0 | 0.32 % 1 in 315 | |
| +2 | 0.32 % 1 in 315 | |
| +3 | 0.27 % 1 in 374 | |
| +0 | 0.27 % 1 in 374 | |
| +4 | 0.27 % 1 in 374 | |
| +2 | 0.27 % 1 in 374 | |
| +3 | 0.25 % 1 in 393 | |
| +4 | 0.25 % 1 in 393 | |
| +2 | 0.25 % 1 in 393 | |
| +0 | 0.25 % 1 in 393 | |
| +3 | 0.18 % 1 in 551 | |
| +2 | 0.18 % 1 in 551 | |
| +0 | 0.18 % 1 in 551 | |
| +3 | 0.18 % 1 in 551 | |
| +2 | 0.18 % 1 in 551 | |
| +1 | 0.18 % 1 in 551 | |
| +2 | 0.18 % 1 in 551 | |
| +3 | 0.18 % 1 in 551 | |
| +2 | 0.18 % 1 in 551 | |
| +0 | 0.18 % 1 in 551 | |
| +2 | 0.18 % 1 in 551 | |
| +4 | 0.18 % 1 in 551 | |
| +4 | 0.18 % 1 in 551 | |
| +1 | 0.18 % 1 in 551 | |
| +4 | 0.18 % 1 in 551 | |
| +0 | 0.18 % 1 in 551 | |
| +4 | 0.18 % 1 in 551 | |
| +3 | 0.18 % 1 in 551 | |
| +1 | 0.18 % 1 in 551 | |
| +3 | 0.18 % 1 in 551 |
Orbs and scrolls (7)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.13 % 1 in 747 | |
| +0 | 0.13 % 1 in 747 | |
| +0 | 0.13 % 1 in 747 | |
| +0 | 0.067 % 1 in 1,494 | |
| +0 | 0.067 % 1 in 1,494 | |
| +0 | 0.067 % 1 in 1,494 | |
| +0 | 0.067 % 1 in 1,494 |
Potions and misc (5)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.17 % 1 in 590 | |
| +0 | 0.17 % 1 in 590 | |
| +0 | 0.015 % 1 in 6,489 | |
| +0 | 0.015 % 1 in 6,489 | |
| +0 | 0.015 % 1 in 6,489 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.