
Cyclops
- Level
- 28
- HP
- 425
- Damage
- 100–105
- Defense
- 35
- Attack rate
- 140
- Defense rate
- 35
- Attack range
- 1
- View range
- 4
- Respawns every
- 5 s
- Experience
- 74,100–111,150
- Resistances
- 2 / 0 / 0 / 0
Where it spawns
| Map | Amount | |
|---|---|---|
| Dungeon | 31 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Skeleton Warrior 19
- Larva 25
- Cyclops 28
- Ghost 32
- Skeleton Archer 34
- Hell Hound 38
- Hell Spider 40
- Elite Skeleton 42
- Thunder Lich 44
- Poison Bull 46
- Gorgon 55
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 14.7 % chance of an item (drop 25 ÷ ItemRate 170); otherwise zen. The item comes from this list:
Jewels and specials (7)
| Item | + | Chance per kill |
|---|---|---|
| +2 | 0.19 % 1 in 525 | |
| +3 | 0.19 % 1 in 525 | |
| +2 | 0.19 % 1 in 525 | |
| +0 | 0.1 % 1 in 957 | |
| +0 | 0.018 % 1 in 5,412 | |
| +0 | 0.017 % 1 in 5,773 | |
| +0 | 0.017 % 1 in 5,773 |
Gear and weapons (40)
| Item | + | Chance per kill |
|---|---|---|
| +4 | 0.68 % 1 in 148 | |
| +3 | 0.68 % 1 in 148 | |
| +0 | 0.68 % 1 in 148 | |
| +1 | 0.55 % 1 in 180 | |
| +4 | 0.55 % 1 in 180 | |
| +3 | 0.55 % 1 in 180 | |
| +3 | 0.51 % 1 in 197 | |
| +2 | 0.47 % 1 in 213 | |
| +2 | 0.38 % 1 in 262 | |
| +4 | 0.38 % 1 in 262 | |
| +1 | 0.38 % 1 in 262 | |
| +3 | 0.38 % 1 in 262 | |
| +4 | 0.32 % 1 in 312 | |
| +0 | 0.32 % 1 in 312 | |
| +2 | 0.32 % 1 in 312 | |
| +4 | 0.3 % 1 in 328 | |
| +2 | 0.3 % 1 in 328 | |
| +1 | 0.3 % 1 in 328 | |
| +4 | 0.22 % 1 in 459 | |
| +3 | 0.22 % 1 in 459 | |
| +0 | 0.22 % 1 in 459 | |
| +4 | 0.22 % 1 in 459 | |
| +0 | 0.22 % 1 in 459 | |
| +3 | 0.22 % 1 in 459 | |
| +2 | 0.22 % 1 in 459 | |
| +0 | 0.22 % 1 in 459 | |
| +2 | 0.22 % 1 in 459 | |
| +4 | 0.22 % 1 in 459 | |
| +2 | 0.22 % 1 in 459 | |
| +1 | 0.22 % 1 in 459 | |
| +3 | 0.22 % 1 in 459 | |
| +4 | 0.22 % 1 in 459 | |
| +2 | 0.22 % 1 in 459 | |
| +0 | 0.22 % 1 in 459 | |
| +4 | 0.22 % 1 in 459 | |
| +0 | 0.22 % 1 in 459 | |
| +4 | 0.22 % 1 in 459 | |
| +2 | 0.22 % 1 in 459 | |
| +4 | 0.22 % 1 in 459 | |
| +0 | 0.22 % 1 in 459 |
Orbs and scrolls (6)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.16 % 1 in 623 | |
| +0 | 0.16 % 1 in 623 | |
| +0 | 0.08 % 1 in 1,246 | |
| +0 | 0.08 % 1 in 1,246 | |
| +0 | 0.08 % 1 in 1,246 | |
| +0 | 0.08 % 1 in 1,246 |
Potions and misc (5)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.2 % 1 in 492 | |
| +0 | 0.2 % 1 in 492 | |
| +0 | 0.018 % 1 in 5,412 | |
| +0 | 0.018 % 1 in 5,412 | |
| +0 | 0.018 % 1 in 5,412 |
Excellent: 1 in 2,000 kills the item is excellent, from the level 3 list.
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.