Monsters · Level 24
Death Angel
- Level
- 24
- HP
- 370
- Damage
- 80–87
- Defense
- 30
- Attack rate
- 100
- Defense rate
- 24
- Attack range
- 6
- View range
- 7
- Respawns every
- 15 s
- Experience
- 58,800–88,200
- Resistances
- 11 / 11 / 11 / 11
Where it spawns
| Map | Amount | |
|---|---|---|
| Kalima 1 | 9 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Aegis 17
- Lord Centurion 19
- Bloody Soldier 21
- Death Angel 24
- Necron 28
- Death Centurion 33
- Schriker 40
- Shadow of Kundun 52
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 15.6 % chance of an item (drop 25 ÷ ItemRate 160); otherwise zen. The item comes from this list:
Jewels and specials (6)
| Item | + | Chance per kill |
|---|---|---|
| +1 | 0.19 % 1 in 521 | |
| +2 | 0.19 % 1 in 521 | |
| +1 | 0.19 % 1 in 521 | |
| +3 | 0.19 % 1 in 521 | |
| +0 | 0.11 % 1 in 950 | |
| +0 | 0.017 % 1 in 5,733 |
Gear and weapons (42)
| Item | + | Chance per kill |
|---|---|---|
| +3 | 0.68 % 1 in 147 | |
| +2 | 0.68 % 1 in 147 | |
| +0 | 0.56 % 1 in 179 | |
| +3 | 0.56 % 1 in 179 | |
| +3 | 0.56 % 1 in 179 | |
| +1 | 0.56 % 1 in 179 | |
| +2 | 0.51 % 1 in 195 | |
| +3 | 0.47 % 1 in 212 | |
| +0 | 0.47 % 1 in 212 | |
| +5 | 0.38 % 1 in 261 | |
| +4 | 0.38 % 1 in 261 | |
| +1 | 0.38 % 1 in 261 | |
| +3 | 0.38 % 1 in 261 | |
| +2 | 0.38 % 1 in 261 | |
| +2 | 0.32 % 1 in 309 | |
| +4 | 0.32 % 1 in 309 | |
| +1 | 0.32 % 1 in 309 | |
| +5 | 0.31 % 1 in 326 | |
| +2 | 0.31 % 1 in 326 | |
| +4 | 0.31 % 1 in 326 | |
| +1 | 0.31 % 1 in 326 | |
| +0 | 0.31 % 1 in 326 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +1 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +1 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 | |
| +4 | 0.22 % 1 in 456 | |
| +2 | 0.22 % 1 in 456 | |
| +0 | 0.22 % 1 in 456 | |
| +3 | 0.22 % 1 in 456 |
Orbs and scrolls (7)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.16 % 1 in 619 | |
| +0 | 0.16 % 1 in 619 | |
| +0 | 0.16 % 1 in 619 | |
| +0 | 0.081 % 1 in 1,238 | |
| +0 | 0.081 % 1 in 1,238 | |
| +0 | 0.081 % 1 in 1,238 | |
| +0 | 0.081 % 1 in 1,238 |
Potions and misc (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.019 % 1 in 5,374 | |
| +0 | 0.019 % 1 in 5,374 | |
| +0 | 0.019 % 1 in 5,374 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.