
Monsters · Level 17
Giant
- Level
- 17
- HP
- 200
- Damage
- 57–62
- Defense
- 18
- Attack rate
- 80
- Defense rate
- 18
- Attack range
- 2
- View range
- 3
- Respawns every
- 5 s
- Experience
- 35,700–53,550
Where it spawns
| Map | Amount | |
|---|---|---|
| Lorencia | 45 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Spider 2
- Budge Dragon 4
- Bull Fighter 6
- Hound 9
- Elite Bull Fighter 12
- Lich 14
- Golden Budge Dragon 15
- Giant 17
- Skeleton Warrior 19
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 16.7 % chance of an item (drop 25 ÷ ItemRate 150); otherwise zen. The item comes from this list:
Jewels and specials (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.2 % 1 in 508 | |
| +1 | 0.2 % 1 in 508 | |
| +0 | 0.11 % 1 in 926 |
Gear and weapons (46)
| Item | + | Chance per kill |
|---|---|---|
| +4 | 0.7 % 1 in 143 | |
| +1 | 0.7 % 1 in 143 | |
| +0 | 0.57 % 1 in 175 | |
| +1 | 0.57 % 1 in 175 | |
| +3 | 0.52 % 1 in 190 | |
| +3 | 0.48 % 1 in 206 | |
| +1 | 0.48 % 1 in 206 | |
| +4 | 0.39 % 1 in 254 | |
| +2 | 0.39 % 1 in 254 | |
| +1 | 0.39 % 1 in 254 | |
| +3 | 0.39 % 1 in 254 | |
| +0 | 0.39 % 1 in 254 | |
| +5 | 0.33 % 1 in 302 | |
| +3 | 0.33 % 1 in 302 | |
| +0 | 0.33 % 1 in 302 | |
| +4 | 0.33 % 1 in 302 | |
| +1 | 0.33 % 1 in 302 | |
| +3 | 0.31 % 1 in 317 | |
| +4 | 0.31 % 1 in 317 | |
| +2 | 0.31 % 1 in 317 | |
| +0 | 0.31 % 1 in 317 | |
| +1 | 0.31 % 1 in 317 | |
| +0 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +3 | 0.22 % 1 in 444 | |
| +3 | 0.22 % 1 in 444 | |
| +0 | 0.22 % 1 in 444 | |
| +2 | 0.22 % 1 in 444 | |
| +2 | 0.22 % 1 in 444 | |
| +2 | 0.22 % 1 in 444 | |
| +0 | 0.22 % 1 in 444 | |
| +3 | 0.22 % 1 in 444 | |
| +3 | 0.22 % 1 in 444 | |
| +3 | 0.22 % 1 in 444 | |
| +1 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +1 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +1 | 0.22 % 1 in 444 | |
| +1 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +0 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +4 | 0.22 % 1 in 444 | |
| +0 | 0.22 % 1 in 444 |
Orbs and scrolls (7)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.17 % 1 in 603 | |
| +0 | 0.17 % 1 in 603 | |
| +0 | 0.17 % 1 in 603 | |
| +0 | 0.083 % 1 in 1,206 | |
| +0 | 0.083 % 1 in 1,206 | |
| +0 | 0.083 % 1 in 1,206 | |
| +0 | 0.083 % 1 in 1,206 |
Potions and misc (6)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.21 % 1 in 476 | |
| +0 | 0.21 % 1 in 476 | |
| +0 | 0.21 % 1 in 476 | |
| +0 | 0.019 % 1 in 5,238 | |
| +0 | 0.019 % 1 in 5,238 | |
| +0 | 0.019 % 1 in 5,238 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.