
Monsters · Level 24
Hommerd
- Level
- 24
- HP
- 350
- Damage
- 85–90
- Defense
- 29
- Attack rate
- 120
- Defense rate
- 29
- Attack range
- 1
- View range
- 5
- Respawns every
- 5 s
- Experience
- 58,800–88,200
- Resistances
- 0 / 3 / 0 / 0
Where it spawns
| Map | Amount | |
|---|---|---|
| Devias | 6 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Golden Budge Dragon 15
- Worm 20
- Ice Monster 22
- Hommerd 24
- Assassin 26
- Yeti 30
- Elite Yeti 36
- Ice Queen 52
- Bali 52
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 14.7 % chance of an item (drop 25 ÷ ItemRate 170); otherwise zen. The item comes from this list:
Jewels and specials (6)
| Item | + | Chance per kill |
|---|---|---|
| +1 | 0.18 % 1 in 554 | |
| +2 | 0.18 % 1 in 554 | |
| +1 | 0.18 % 1 in 554 | |
| +3 | 0.18 % 1 in 554 | |
| +0 | 0.099 % 1 in 1,009 | |
| +0 | 0.016 % 1 in 6,091 |
Gear and weapons (42)
| Item | + | Chance per kill |
|---|---|---|
| +3 | 0.64 % 1 in 156 | |
| +2 | 0.64 % 1 in 156 | |
| +0 | 0.53 % 1 in 190 | |
| +3 | 0.53 % 1 in 190 | |
| +3 | 0.53 % 1 in 190 | |
| +1 | 0.53 % 1 in 190 | |
| +2 | 0.48 % 1 in 208 | |
| +3 | 0.44 % 1 in 225 | |
| +0 | 0.44 % 1 in 225 | |
| +5 | 0.36 % 1 in 277 | |
| +4 | 0.36 % 1 in 277 | |
| +1 | 0.36 % 1 in 277 | |
| +3 | 0.36 % 1 in 277 | |
| +2 | 0.36 % 1 in 277 | |
| +2 | 0.3 % 1 in 329 | |
| +4 | 0.3 % 1 in 329 | |
| +1 | 0.3 % 1 in 329 | |
| +5 | 0.29 % 1 in 346 | |
| +2 | 0.29 % 1 in 346 | |
| +4 | 0.29 % 1 in 346 | |
| +1 | 0.29 % 1 in 346 | |
| +0 | 0.29 % 1 in 346 | |
| +2 | 0.21 % 1 in 485 | |
| +2 | 0.21 % 1 in 485 | |
| +2 | 0.21 % 1 in 485 | |
| +2 | 0.21 % 1 in 485 | |
| +4 | 0.21 % 1 in 485 | |
| +0 | 0.21 % 1 in 485 | |
| +4 | 0.21 % 1 in 485 | |
| +4 | 0.21 % 1 in 485 | |
| +1 | 0.21 % 1 in 485 | |
| +3 | 0.21 % 1 in 485 | |
| +1 | 0.21 % 1 in 485 | |
| +2 | 0.21 % 1 in 485 | |
| +3 | 0.21 % 1 in 485 | |
| +3 | 0.21 % 1 in 485 | |
| +0 | 0.21 % 1 in 485 | |
| +3 | 0.21 % 1 in 485 | |
| +4 | 0.21 % 1 in 485 | |
| +2 | 0.21 % 1 in 485 | |
| +0 | 0.21 % 1 in 485 | |
| +3 | 0.21 % 1 in 485 |
Orbs and scrolls (7)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.15 % 1 in 658 | |
| +0 | 0.15 % 1 in 658 | |
| +0 | 0.15 % 1 in 658 | |
| +0 | 0.076 % 1 in 1,315 | |
| +0 | 0.076 % 1 in 1,315 | |
| +0 | 0.076 % 1 in 1,315 | |
| +0 | 0.076 % 1 in 1,315 |
Potions and misc (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.018 % 1 in 5,710 | |
| +0 | 0.018 % 1 in 5,710 | |
| +0 | 0.018 % 1 in 5,710 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.