
Monsters · Level 15
Forest Monster
- Level
- 15
- HP
- 147
- Damage
- 46–51
- Defense
- 15
- Attack rate
- 68
- Defense rate
- 15
- Attack range
- 1
- View range
- 4
- Respawns every
- 5 s
- Experience
- 30,000–45,000
Where it spawns
| Map | Amount | |
|---|---|---|
| Noria | 55 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Goblin 3
- Chain Scorpion 5
- Elite Goblin 8
- Beetle Monster 10
- Hunter 13
- Forest Monster 15
- Golden Budge Dragon 15
- Agon 16
- Stone Golem 18
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 16.7 % chance of an item (drop 25 ÷ ItemRate 150); otherwise zen. The item comes from this list:
Jewels and specials (2)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.21 % 1 in 480 | |
| +0 | 0.11 % 1 in 875 |
Gear and weapons (42)
| Item | + | Chance per kill |
|---|---|---|
| +4 | 0.74 % 1 in 135 | |
| +3 | 0.74 % 1 in 135 | |
| +0 | 0.74 % 1 in 135 | |
| +0 | 0.61 % 1 in 165 | |
| +0 | 0.61 % 1 in 165 | |
| +3 | 0.56 % 1 in 180 | |
| +2 | 0.51 % 1 in 195 | |
| +0 | 0.51 % 1 in 195 | |
| +4 | 0.42 % 1 in 240 | |
| +2 | 0.42 % 1 in 240 | |
| +1 | 0.42 % 1 in 240 | |
| +3 | 0.42 % 1 in 240 | |
| +0 | 0.42 % 1 in 240 | |
| +4 | 0.35 % 1 in 285 | |
| +2 | 0.35 % 1 in 285 | |
| +3 | 0.35 % 1 in 285 | |
| +1 | 0.35 % 1 in 285 | |
| +3 | 0.33 % 1 in 300 | |
| +4 | 0.33 % 1 in 300 | |
| +2 | 0.33 % 1 in 300 | |
| +1 | 0.33 % 1 in 300 | |
| +3 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +1 | 0.24 % 1 in 420 | |
| +1 | 0.24 % 1 in 420 | |
| +1 | 0.24 % 1 in 420 | |
| +0 | 0.24 % 1 in 420 | |
| +2 | 0.24 % 1 in 420 | |
| +2 | 0.24 % 1 in 420 | |
| +2 | 0.24 % 1 in 420 | |
| +0 | 0.24 % 1 in 420 | |
| +4 | 0.24 % 1 in 420 | |
| +0 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +0 | 0.24 % 1 in 420 | |
| +1 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +3 | 0.24 % 1 in 420 | |
| +0 | 0.24 % 1 in 420 |
Orbs and scrolls (6)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.18 % 1 in 570 | |
| +0 | 0.18 % 1 in 570 | |
| +0 | 0.18 % 1 in 570 | |
| +0 | 0.088 % 1 in 1,140 | |
| +0 | 0.088 % 1 in 1,140 | |
| +0 | 0.088 % 1 in 1,140 |
Potions and misc (5)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.22 % 1 in 450 | |
| +0 | 0.22 % 1 in 450 | |
| +0 | 0.22 % 1 in 450 | |
| +0 | 0.02 % 1 in 4,949 | |
| +0 | 0.02 % 1 in 4,949 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.