
Monsters · Level 36
Elite Yeti
- Level
- 36
- HP
- 600
- Damage
- 120–125
- Defense
- 50
- Attack rate
- 180
- Defense rate
- 43
- Attack range
- 1
- View range
- 6
- Respawns every
- 5 s
- Experience
- 109,800–164,700
- Resistances
- 1 / 4 / 1 / 1
Where it spawns
| Map | Amount | |
|---|---|---|
| Devias | 45 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Golden Budge Dragon 15
- Worm 20
- Ice Monster 22
- Hommerd 24
- Assassin 26
- Yeti 30
- Elite Yeti 36
- Ice Queen 52
- Bali 52
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.3 % | |
| 0.06 % |
Regular drop
If nothing above dropped: 13.9 % chance of an item (drop 25 ÷ ItemRate 180); otherwise zen. The item comes from this list:
Jewels and specials (10)
| Item | + | Chance per kill |
|---|---|---|
| +5 | 0.21 % 1 in 485 | |
| +2 | 0.21 % 1 in 485 | |
| +0 | 0.21 % 1 in 485 | |
| +0 | 0.11 % 1 in 883 | |
| +0 | 0.02 % 1 in 4,998 | |
| +0 | 0.02 % 1 in 4,998 | |
| +0 | 0.02 % 1 in 4,998 | |
| +0 | 0.019 % 1 in 5,331 | |
| +0 | 0.019 % 1 in 5,331 | |
| +0 | 0.019 % 1 in 5,331 |
Gear and weapons (36)
| Item | + | Chance per kill |
|---|---|---|
| +3 | 0.73 % 1 in 136 | |
| +2 | 0.73 % 1 in 136 | |
| +0 | 0.73 % 1 in 136 | |
| +4 | 0.6 % 1 in 167 | |
| +2 | 0.6 % 1 in 167 | |
| +2 | 0.55 % 1 in 182 | |
| +4 | 0.51 % 1 in 197 | |
| +5 | 0.41 % 1 in 242 | |
| +0 | 0.41 % 1 in 242 | |
| +2 | 0.41 % 1 in 242 | |
| +3 | 0.41 % 1 in 242 | |
| +3 | 0.35 % 1 in 288 | |
| +1 | 0.35 % 1 in 288 | |
| +0 | 0.33 % 1 in 303 | |
| +4 | 0.33 % 1 in 303 | |
| +2 | 0.33 % 1 in 303 | |
| +1 | 0.33 % 1 in 303 | |
| +3 | 0.24 % 1 in 424 | |
| +1 | 0.24 % 1 in 424 | |
| +0 | 0.24 % 1 in 424 | |
| +2 | 0.24 % 1 in 424 | |
| +4 | 0.24 % 1 in 424 | |
| +2 | 0.24 % 1 in 424 | |
| +1 | 0.24 % 1 in 424 | |
| +3 | 0.24 % 1 in 424 | |
| +0 | 0.24 % 1 in 424 | |
| +0 | 0.24 % 1 in 424 | |
| +2 | 0.24 % 1 in 424 | |
| +4 | 0.24 % 1 in 424 | |
| +2 | 0.24 % 1 in 424 | |
| +1 | 0.24 % 1 in 424 | |
| +3 | 0.24 % 1 in 424 | |
| +4 | 0.24 % 1 in 424 | |
| +2 | 0.24 % 1 in 424 | |
| +1 | 0.24 % 1 in 424 | |
| +3 | 0.24 % 1 in 424 |
Orbs and scrolls (4)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.087 % 1 in 1,151 | |
| +0 | 0.087 % 1 in 1,151 | |
| +0 | 0.087 % 1 in 1,151 | |
| +0 | 0.087 % 1 in 1,151 |
Potions and misc (4)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.02 % 1 in 4,998 | |
| +0 | 0.02 % 1 in 4,998 | |
| +0 | 0.02 % 1 in 4,998 | |
| +0 | 0.02 % 1 in 4,998 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.