Monsters · Level 84
Spirit Sorcerer
- Level
- 84
- HP
- 12,000
- Damage
- 300–350
- Defense
- 230
- Attack rate
- 640
- Defense rate
- 200
- Attack range
- 4
- View range
- 6
- Respawns every
- 10 s
- Experience
- 520,800–781,200
- Resistances
- 7 / 7 / 7 / 7
Where it spawns
| Map | Amount | |
|---|---|---|
| Blood Castle 4 | 8 |
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.3 % | |
| 0.06 % | |
| 2 % | |
| 2 % |
Regular drop
If nothing above dropped: 16.7 % chance of an item (drop 25 ÷ ItemRate 150); otherwise zen. The item comes from this list:
Jewels and specials (8)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.055 % 1 in 1,826 | |
| +0 | 0.055 % 1 in 1,826 | |
| +0 | 0.055 % 1 in 1,826 | |
| +0 | 0.055 % 1 in 1,826 |
Gear and weapons (16)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 1.48 % 1 in 67 | |
| +3 | 1.2 % 1 in 83 | |
| +0 | 1.01 % 1 in 99 | |
| +0 | 0.96 % 1 in 104 | |
| +0 | 0.69 % 1 in 145 | |
| +1 | 0.69 % 1 in 145 | |
| +1 | 0.69 % 1 in 145 | |
| +2 | 0.69 % 1 in 145 | |
| +3 | 0.69 % 1 in 145 | |
| +0 | 0.69 % 1 in 145 | |
| +2 | 0.69 % 1 in 145 | |
| +3 | 0.69 % 1 in 145 | |
| +2 | 0.69 % 1 in 145 | |
| +2 | 0.69 % 1 in 145 | |
| +1 | 0.69 % 1 in 145 | |
| +0 | 0.69 % 1 in 145 |
Orbs and scrolls (8)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.51 % 1 in 197 | |
| +0 | 0.51 % 1 in 197 | |
| +0 | 0.51 % 1 in 197 | |
| +0 | 0.51 % 1 in 197 | |
| +0 | 0.25 % 1 in 394 | |
| +0 | 0.25 % 1 in 394 | |
| +0 | 0.25 % 1 in 394 | |
| +0 | 0.25 % 1 in 394 |
Potions and misc (4)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.058 % 1 in 1,712 | |
| +0 | 0.058 % 1 in 1,712 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.