
- Category
- Weapons
- Damage
- 46–48
- Magic power
- +92 %
- Speed
- 30
- Drop level
- 100
- Size
- 1×4
- Hands
- 1
- Price
- 140,000 zen
- Sells to NPC for
- 46,600 zen
- Usable by
- DW²
Monster drops
Monsters that drop it in the regular drop. Chance per kill with a free account; the level (+) depends on the monster's level.
| Monster | Chance per kill | Level | Drops as | Maps |
|---|---|---|---|---|
Hydra | 1.97 % 1 in 51 | 108 | +2 | Atlans, Devil Square 1 |
Cursed King | 1.72 % 1 in 58 | 108 | +2 | Devil Square 1 |
| Giant Drakan | 1.53 % 1 in 65 | 100 | +0 | Icarus |
| Shadow of Kundun | 1.53 % 1 in 65 | 100 | +0 | Kalima 4 |
| Schriker | 1.51 % 1 in 66 | 105 | +1 | Kalima 5 |
| Spirit Sorcerer | 1.33 % 1 in 75 | 102 | +0 | Arena, Blood Castle 7 |
| Bloody Soldier | 1.07 % 1 in 94 | 101 | +0 | Kalima 6 |
| Death Centurion | 1.02 % 1 in 98 | 105 | +1 | Kalima 6 |
Inside boxes and rewards
| Where | Chance |
|---|---|
| Open | 1.99 % |
Requirements
| STR | AGI | |
|---|---|---|
| +0 | 176 | 68 |
| Excellent | 215 | 80 |
By level
| + | Damage | Damage Excellent | Magic power | STR req. | AGI req. |
|---|---|---|---|---|---|
| +0 | 46–48 | 62–65 | 92 % | 176 | 68 |
| +1 | 49–51 | 65–68 | 95 % | 180 | 69 |
| +2 | 52–54 | 68–71 | 98 % | 185 | 70 |
| +3 | 55–57 | 71–74 | 101 % | 190 | 72 |
| +4 | 58–60 | 74–77 | 104 % | 194 | 73 |
| +5 | 61–63 | 77–80 | 107 % | 199 | 75 |
| +6 | 64–66 | 80–83 | 110 % | 204 | 76 |
| +7 | 67–69 | 83–86 | 113 % | 208 | 78 |
| +8 | 70–72 | 86–89 | 116 % | 213 | 79 |
| +9 | 73–75 | 89–92 | 119 % | 218 | 80 |
| +10 | 77–79 | 93–96 | 123 % | 222 | 82 |
| +11 | 82–84 | 98–101 | 128 % | 227 | 83 |
| +12 | 88–90 | 104–107 | 134 % | 232 | 85 |
| +13 | 95–97 | 111–114 | 141 % | 236 | 86 |
Possible options
- Luck (+25 % in the Chaos Machine, +5 % critical)
- Additional option up to +28
Excellent options
- Excellent damage +10 %
- Damage +level/20
- Damage +2 %
- Attack speed +7
- Life after kill +life/8
- Mana after kill +mana/8
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.

