On this page
99B ForeverWiki Server time--:--:--
Leveling and progress

Stats, points and fruits

How many points each level gives, how to spend them with commands, the stat cap and fruits.

32,000Stat cap
5Points per level
7Points per level MG / DL
+1Extra point per level after Marlon
106Fruit points (DW, DK, Elf)

Stats

Stat What it does
Strength (STR) Physical damage; requirement for weapons and armor
Agility (AGI) Defense, defense rate, attack speed; Elf bow damage
Vitality (VIT) Max HP
Energy (ENE) Mana, magic damage and skill percentage
Command (CMD) Dark Lord only: Dark Raven and party skills

Each stat caps at 32,000, Command included.

Points per level

NamePoints
Dark Wizard5
Dark Knight5
Fairy Elf5
Magic Gladiator7
Dark Lord7
  • Sevina's quests give +10 points each (two quests) to Dark Wizard, Dark Knight and Fairy Elf.
  • After Marlon's quest (level 220) those three classes get +1 extra point for each level above 220. See Second class and Marlon.
  • Each reset gives 480 points (more on VIP). See Reset.

Spending points

Use the character window (C key) or chat commands:

Command Example
/addstr <points> /addstr 100 adds 100 to Strength
/addagi <points> Agility
/addvit <points> Vitality
/addene <points> Energy
/addcmd <points> Command (Dark Lord only)

The short versions /s, /a, /v, /e and /c work too. If you ask for more points than you have, it adds all the ones you have.

So you don't have to spend points by hand after every reset, you can set in the reset window how many points go to each stat.

Fruits

Fruits add points to a stat permanently. You make them in the Chaos Machine with a Jewel of Creation and a Jewel of Chaos.

  • You can use them from level 11. There are Strength, Agility, Vitality and Energy fruits (no Command ones).
  • Each fruit gives +1 (70%), +2 (25%) or +3 (5%).
  • There's a max of fruit points per character that grows with your level. At level 400: 106 for Dark Wizard, Dark Knight and Fairy Elf, 89 for the Magic Gladiator and 99 for the Dark Lord.
  • The first 10 always work. After that the chance goes down (90, 80, 70, 60 and 50%) as you get closer to the max. The fruit is used up even if it fails.
  • The max is for life: reset doesn't set it back to 0.