Level 2
HP 15
Damage 4–7
Defense 1
Attack rate 8
Defense rate 1
Attack range 1
View range 5
Respawns every 5 s
Experience 2,700–4,050
Where it spawns
Spider · level 2 Budge Dragon · level 4 Bull Fighter · level 6 Hound · level 9 Elite Bull Fighter · level 12 Lich · level 14 Golden Budge Dragon · level 15 Giant · level 17 Skeleton Warrior · level 19 Gate → Dungeon (level 20) Dungeon Gate → Devias (level 15) Devias Gate → Noria (level 10) Noria Trainer · Repairs and trains the Dark Horse and Dark Raven (122, 110) Berdysh Guard · Guard: attacks level 2 PKs and murderers outside the safe zone (131, 88) Berdysh Guard · Guard: attacks level 2 PKs and murderers outside the safe zone (173, 125) Berdysh Guard · Guard: attacks level 2 PKs and murderers outside the safe zone (94, 130) Berdysh Guard · Guard: attacks level 2 PKs and murderers outside the safe zone (94, 125) Berdysh Guard · Guard: attacks level 2 PKs and murderers outside the safe zone (131, 148) Baz, Storage Guard · Account vault (147, 145) Baz, Storage Guard · Account vault (146, 110) Charon · Devil Square entrance (with a Devil's Invitation) (139, 140) Spirit of Archangel · Blood Castle entrance (with an Invisibility Cloak) (140, 140) Golden Archer · Only talks: it does not trade anything in 99B Forever (130, 121) Goblin Gate · Reset (130, 147) Crossbow Guard · Guard; clears your PK status for zen (130, 134) Thomson Cannel · Potions, antidote and Town Portal (129, 118) Harold, Wandering · Dark Lord scrolls, sets and scepters (183, 137) Amy, Potion Girl · Potions, arrows and Town Portal (127, 86) Hanzo, Blacksmith · Dark Knight and Magic Gladiator weapons, shields and orbs (116, 141) Liaman, Barmaid · Potions and Town Portal (123, 135) Pasi,Wizard · Dark Wizard spell scrolls, sets and staffs (118, 113)
Safe zone NPC Gate
Monsters (lowest to highest level)
Spider 2 Budge Dragon 4 Bull Fighter 6 Hound 9 Elite Bull Fighter 12 Lich 14 Golden Budge Dragon 15 Giant 17 Skeleton Warrior 19 Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop) Regular drop If nothing above dropped: 20.8 % chance of an item (drop 25 ÷ ItemRate 120); otherwise zen. The item comes from this list:
Gear and weapons (2) Potions and misc (3)
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.