Kalima
How to get into Kalima with the Lost Map, what level each zone requires and where Kundun is.
Kalima is six maps full of strong monsters. Kundun lives in Kalima 6, and he's the only boss that drops ancient items.
The Lost Map
- Collect 5 Symbol of Kundun of the same level: they stack and turn into a Lost Map of that level.
- Symbol of Kundun drop from monsters based on their level:
| Symbol | Monster level |
|---|---|
| +1 | 6 to 33 |
| +2 | 34 to 41 |
| +3 | 45 to 52 |
| +4 | 57 to 63 |
| +5 | 68 to 74 |
| +6 | 75 or higher |
- Drop the Lost Map on the ground outside the safe zone: a gate opens to the Kalima of that level.
- The gate lasts 3 minutes and lets 5 people through: enough for your party.
- You can't open it in Icarus, inside an event or inside Kalima.
Which Kalima you can open
Only the one for your level range: the Lost Map has to be for that Kalima, and to walk through the gate everyone in your party must be in that range too. A lower Kalima won't open. The Magic Gladiator and the Dark Lord use the "MG / DL" column.
| Room | Level | MG / DL |
|---|---|---|
| Kalima 1 | 15–49 | 15–29 |
| Kalima 2 | 50–119 | 30–99 |
| Kalima 3 | 120–179 | 100–159 |
| Kalima 4 | 180–239 | 160–219 |
| Kalima 5 | 240–299 | 220–279 |
| Kalima 6 | 300+ | 280+ |
If you die in Kalima, you respawn in Devias.
Kundun
Kundun waits at the end of Kalima 6 and has 150,000 HP. After he dies, he takes 3 hours to come back. When he dies he makes 3 ancient item rolls for whoever dealt him the most damage (very rare). He also shows up in his own invasion.
The monsters of each Kalima are in Kalima.