Monsters · Level 48
Dark Knight
- Level
- 48
- HP
- 1,500
- Damage
- 150–155
- Defense
- 80
- Attack rate
- 240
- Defense rate
- 70
- Attack range
- 1
- View range
- 5
- Respawns every
- 5 s
- Experience
- 175,200–262,800
- Resistances
- 3 / 3 / 3 / 3
Where it spawns
| Map | Amount | |
|---|---|---|
| Devil Square 1 | 18 |

Safe zoneNPCGate
Monsters (lowest to highest level)
- Golden Goblin 20
- Hell Hound 38
- Thunder Lich 44
- Dark Knight 48
- Poison Shadow 50
- Ice Queen 52
- Golden Titan 53
- Gorgon 55
- Death Cow 57
- Death Gorgon 64
- Great Bahamut 66
- Balrog 66
- Orc Archer 70
- Mutant 72
- Elite Orc 74
- Bloody Wolf 76
- Metal Balrog 77
- Golden Dragon 80
- Golden Lizard King 83
- Phantom Knight 98
- Hydra 108
- Cursed King 108
Hover or tap a monster in the list to see where it spawns. X grows to the right and Y downwards, like the in-game coordinates.
What it drops
Everything it can drop on death, in the order the server decides it.
Drop events (before the regular drop)
| Item | Chance per kill |
|---|---|
| 0.8 % | |
| 0.8 % | |
| 0.3 % | |
| 0.65 % | |
| 0.65 % | |
| 0.2 % | |
| 0.3 % | |
| 0.06 % | |
| 2 % |
Regular drop
If nothing above dropped: 12.5 % chance of an item (drop 25 ÷ ItemRate 200); otherwise zen. The item comes from this list:
Jewels and specials (12)
| Item | + | Chance per kill |
|---|---|---|
| +3 | 0.2 % 1 in 491 | |
| +1 | 0.2 % 1 in 491 | |
| +0 | 0.2 % 1 in 491 | |
| +2 | 0.2 % 1 in 491 | |
| +0 | 0.2 % 1 in 491 | |
| +0 | 0.11 % 1 in 895 | |
| +0 | 0.02 % 1 in 5,062 | |
| +0 | 0.02 % 1 in 5,062 | |
| +0 | 0.02 % 1 in 5,062 | |
| +0 | 0.019 % 1 in 5,399 | |
| +0 | 0.019 % 1 in 5,399 | |
| +0 | 0.019 % 1 in 5,399 |
Gear and weapons (31)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.72 % 1 in 138 | |
| +2 | 0.59 % 1 in 169 | |
| +0 | 0.59 % 1 in 169 | |
| +3 | 0.59 % 1 in 169 | |
| +2 | 0.54 % 1 in 184 | |
| +3 | 0.5 % 1 in 199 | |
| +2 | 0.41 % 1 in 245 | |
| +1 | 0.41 % 1 in 245 | |
| +0 | 0.41 % 1 in 245 | |
| +2 | 0.34 % 1 in 291 | |
| +0 | 0.34 % 1 in 291 | |
| +2 | 0.33 % 1 in 307 | |
| +1 | 0.33 % 1 in 307 | |
| +0 | 0.33 % 1 in 307 | |
| +0 | 0.23 % 1 in 429 | |
| +2 | 0.23 % 1 in 429 | |
| +0 | 0.23 % 1 in 429 | |
| +3 | 0.23 % 1 in 429 | |
| +3 | 0.23 % 1 in 429 | |
| +0 | 0.23 % 1 in 429 | |
| +1 | 0.23 % 1 in 429 | |
| +1 | 0.23 % 1 in 429 | |
| +2 | 0.23 % 1 in 429 | |
| +1 | 0.23 % 1 in 429 | |
| +2 | 0.23 % 1 in 429 | |
| +3 | 0.23 % 1 in 429 | |
| +2 | 0.23 % 1 in 429 | |
| +0 | 0.23 % 1 in 429 | |
| +2 | 0.23 % 1 in 429 | |
| +2 | 0.23 % 1 in 429 | |
| +1 | 0.23 % 1 in 429 |
Orbs and scrolls (3)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.17 % 1 in 583 | |
| +0 | 0.086 % 1 in 1,166 | |
| +0 | 0.086 % 1 in 1,166 |
Potions and misc (6)
| Item | + | Chance per kill |
|---|---|---|
| +0 | 0.22 % 1 in 460 | |
| +0 | 0.22 % 1 in 460 | |
| +0 | 0.02 % 1 in 5,062 | |
| +0 | 0.02 % 1 in 5,062 | |
| +0 | 0.02 % 1 in 5,062 | |
| +0 | 0.02 % 1 in 5,062 |
Chances calculated with the server rule and the live config. The server builds the drop list randomly at startup, so each item's real chance can vary a little.