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Game systems

PvP, PK and duels

Where you can fight other players, how PK status works, the guards and how to clear it.

6PvP from level
5,000,000/pkclear per kill
10Duel: first to

Where you can fight

  • Almost everywhere in the world, outside towns (safe zones).
  • You can't in Blood Castle or Devil Square.
  • In Chaos Castle you can, with player-vs-player damage cut in half.
  • At level 6 or lower you can't hit other players or take damage from them.
  • Members of the same party, guild or alliance can't hit each other.

PK status

Killing another player makes you a PK (your name changes color). The more kills, the worse your status:

Status When
Hero You killed PKs who attacked you
Normal No kills
PK level 1 1 kill
PK level 2 2 kills
Murderer 3 kills or more
  • Killing a murderer doesn't make you a PK: it moves you toward hero.
  • Defending yourself from someone who attacked you first (self-defense) doesn't count.
  • Duels, guild wars and Chaos Castle don't count either.

What happens if you're a PK

  • Town guards attack you if you're PK level 2 or a murderer and you're outside the safe zone.
  • You don't lose items when you die, even as a PK.
  • You can still use /move and join events.

How to lower it

  • It doesn't go down over time. It goes down by killing monsters: each monster adds its level, and when you've built up enough you drop one PK level.
  • Or clear it with /pkclear or by talking to a Crossbow Guard, paying 5,000,000 zen for each kill you have. There's one in Lorencia (130, 134), Devias (194, 52), Noria (169, 110), Atlans (12, 18), Lost Tower (199, 77) and Tarkan (184, 61).

Duel

You can challenge another player to a duel. It's the classic duel: you fight right where you are, without going to any arena.

  • The first to reach 10 kills wins; whoever dies respawns right next to the spot.
  • If 60 seconds go by without a hit, the duel ends.
  • Duels don't give PK status and nobody loses zen or items.

Guild war and Battle Soccer

See Guild.